melonJS is an open-source 2.5D game engine designed for indie developers — perspective and orthogonal cameras, GPU-accelerated tilemap rendering, post-processing effects, custom shaders, 3D mesh ...
Most of the visual feel actually comes from small procedural things rather than heavy assets: ->parallax starfield and layered nebula background ->simple particle systems for thrusters and laser ...
Ask Claude to craft CSS keyframes for floating or bounce effects 🎢 2. Let Claude handle fade-up animations that trigger on scroll 🔄 3. Request parallax code for depth in background sections 🏞️ 4.