Abstract: Reliable and efficient trajectory generation methods are a fundamental need for autonomous dynamical systems. The goal of this article is to provide a comprehensive tutorial of three major ...
NVIDIA cuMotion is a high-performance motion generation library for robotics, focused mainly on manipulation. GPU acceleration is leveraged throughout where beneficial for performance. The current ...
The work of Johnson et al. confirms that motion prediction of around 80–100 milliseconds can almost completely compensate for the lag between events in the real world and their internal representation ...
Microsoft Research conducts fundamental science and technology research across a spectrum of research areas. With labs around the globe we pursue breakthroughs across the computing and AI stack to ...
This project is a framework to code complex and smooth AI movement in the Godot game engine, in GDScript, using steering behaviors. It works in both 2D and 3D games. It supports all essential steering ...
Abstract: The open motion planning library (OMPL) is a new library for sampling-based motion planning, which contains implementations of many state-of-the-art planning algorithms. The library is ...